Regardless of the platform or game idea, here are the steps you can follow as you put together your business plan. Business Planning for a Mobile Gaming Company: Games have become mainstream entertainment, and are certainly no longer a basement-only activity.
Strategic Analysis with current research!
The Company was founded in by John Doe. Usage of the arcade will be charged on a per hour basis. Additionally, the business will offer a limited food and beverage service which will include packaged products, bottled drinks, and sandwiches.
This aspect of the business is very important because it will provide an additional stream of revenue for the business while concurrently allowing parents of children to stay at the facility longer.
The third section of the business plan will further describe the services offered by the Gaming Center. The interest rate and loan agreement are to be further discussed during negotiation.
Doe has more than 10 years of experience in the retail management industry. Through his expertise, he will be able to bring the operations of the business to profitability within its first year of operations. Doe expects a strong rate of growth at the start of operations.
Below are the expected financials over the next three years. Doe intends to implement marketing campaigns that will effectively target individuals and parents with children within the target market. The Company is registered as a corporation in the State of New York.
Below is a breakdown of how these funds will be used: Doe is not seeking an investment from a third party at this time. Doe may seek to sell the business to a third party for a significant earnings multiple.
Most likely, the Company will hire a qualified business broker to sell the business on behalf of Gaming Center, Inc. Based on historical numbers, the business could fetch a sales premium of up to 4 times earnings.
At any given time, Management anticipates that the business will have 15 arcade game stations available for patron use. Unlike other video game arcades, the games offered by the Company will use traditional video game consoles such as Nintendo Wii, Microsoft XBoxand PlayStation 3.
This will create a strong differentiation among other arcades that offer traditional arcade consoles. These prices may be broken down into quarter and half hour usage fees.
This revenue center is extremely important for the business because it will provide an additional stream of income for the business while providing parents of children using the arcade an incentive to stay at the arcade longer. This business model is akin to Barnes and Nobles installation of cafes in most of their bookstores.
Currently, the economic market condition in the United States is in recession. This slowdown in the economy has also greatly impacted real estate sales, which has halted to historical lows.
Many economists expect that this recession will continue until mid, at which point the economy will begin a prolonged recovery period. These revenue numbers do not include amusement parks, casinos, or resorts that provide arcade machines as a value added benefit to patrons.
As stated earlier, the arcade industry is mature. The expected continued growth of these businesses is expected to mirror the general population growth plus the rate of inflation. Management expects that the average child customer of Gaming Center will be between the ages of 5 and Management also expects that a majority of these patrons will be male.
This demographic will use the facilities during after school and evening hours especially on the weekend. Management expects that this segment of the market will primarily consist of people between the ages of 14 to The key to writing a strong competitive analysis is that you do your research on the local competition.
Find out who your competitors are by searching online directories and searching in your local Yellow Pages. Below is an overview of the marketing strategies and objectives of the Company. Doe intends to use a number of marketing strategies to effectively market Gaming Center to the general public.
The demand for unique arcades is extremely strong among adolescents and young adults throughout this area. As such, it is imperative that Management develop a brand affinity with the customer. To that end, Management will place a number of advertisements in area based newspapers and advertisements from the onset of operations which may include discount coupons or coupons for free usage of the Gaming center arcade.
Management also expects that the business will generate significant word of mouth advertising as the Company hosts parties and tournament events. As more and more people attend Gaming Center hosted parties, these people especially children may have their parents host their next birthday party at the arcade.
The Company anticipates that this type of advertising will take three to six months to become effective.Laser Tag laser tag gaming center business plan company summary. Laser Tag is a start-up electronic game and amusement center, offering team-based, tag/capture games in an arena, as well as electronic video arcade games.
Starting a Video Game Design Company – Sample Business Plan Template If you are a software designer, one of the areas where you can make cool cash is in designing video games.
The market for video games is on the increase and there are rooms for new video games designers to come in; if you are creative you will have your own fair share of the. Business Planning for a Mobile Gaming Company: Find Marketing & Distribution Partners Creating a game and then approaching potential advertising partners can be the wrong process, particularly in.
Free Gaming Gaming Lounge Sample Business Plan for Gaming Lounge - Business Plan # Video Game Business Plan Who will do the work? I am the owner, and I keep everything in shape.
I also tell the employees what to do. Employees will have to help run the cash register, sort out games, stock up games, clean up the place, and run customer service. Gaming Futures, LLC computer programming business plan executive summary.
Gaming Futures is a start-up computer programming studio providing application development/support for the major computer/video game platforms.